The guided tour of Koholint Island is brought to you by Richard B. Sampson Jr., who will help anybody who has trouble with any of the games posted in his help offering post. (This is almost a shameless self-promotion, but I don't post pictures of myself. Besides, this is FREE, and I don't get any money from this.) To begin the Tour, one must understand how Link arrived on Koholint Island. Long ago in the land of Hyrule, Gannondorf, a master thief, stole the Triforce. He was later imprisoned in the world he escaped into. In an attempt to takeover the land of Hyrule, he had his servant Agahnim, take over the world and sacrifice the 7 female descendants of the 7 wise men who imprisoned him. Ganon was almost successful except that last girl, Princess Zelda had contacted a young lad to save her. This brave hero fought with courage to defeat Ganon. His name was Link. After this, Link went on a journey to distant lands to practice his skills, so he could serve the land he fought for better. When he felt he was ready, he set sail for Hyrule. On his voyage, a storm hit and wrecked his ship. He eventually arrived on Koholint Island, how he got there is a mystery, even to him. But before he fell asleep on the shores of this island, he noticed a volcano with an egg on it, and he thought he heard Zelda's voice. As Link awakens, he is in the house of Marin and Tarin. Marin looks a lot like Princess Zelda, while Tarin bears a striking resemblance to Mario. As Link awakes, Marin says to him "What a relief! I thought you'd never wake up! You were tossing an turning.. What? Zelda? No, my name's Marin! You must still be feeling a little woozy. You are on Koholint Island!" After getting out of bed, Marin tells him that he washed ashore and the beach. He heads to the beach, but Tarin stops him. Tarin then returns Link's Shield to him. (Note: Shield can flip enemies if the charge Link.) Link then leaves the cottage and explores Mabe Village. He talks to the quadruplets and their parent. The mother has an interesting problem, the child wants a Yoshi Doll. There is a shop in town, too bad your broke. There is also a Dream Shrine, too bad you can't move the blocks. There is a Trendy Game, too bad you can't cut the bushes. The is the statue of the Flying Rooster. There is a Phone Booth, (Next Question for Link, What is a Phone?) There is the house of Madam Meowmeow, with her three dogs. The one want accessories. The other is outside. There is the Fishing Pond, tough luck you need cash to play. There is Ulrira's house with his wife outside. Finally, there is the library. Talk to everyone, and everything in town. Then, enter the Library and read all the books except 'Dark Secrets And Mysteries Of Koholint.' The print in that book is too small to read. After doing all this head to the beach. As you hit the area south of the village, you will see a sign that points out a place called Tail Cave. The cave is locked by the Tail Key. Bypass it for now, you will return later. Head for Toronbo Shore. At Toronbo Shore, you main mission here is to locate you sword. It is located in an area surrounded by Sea Urchins. You can't touch them, but you must push them aside. Some protection will help here, maybe 'Shield'ing you hand might help. Once you have reached your sword, an owl appears and says this message: "Hoot! Hoot! So you are the lad who owns the sword... Now I understand why the monsters are starting to act so violently... A courageous lad has come to wake the Wind Fish... It is said that you cannot leave the island unless you wake the Wind Fish... You should go north, to the Mysterious Forest. I will wait for you there! Hoot!" After the owl flies off, grab your sword and get some rupees from monsters. You will also find a hidden cave, a bomb will open it. Then head to Sale's House O'Banana. You find out Sale love canned food and he has a brother. After you have about 20-25 rupee, return to Mabe Village. After you return to Mabe Village, here are some interesting things to do. First, cut the bushes and jump in the well. In the well is your first piece of heart. After you get that, go fishing. If you catch a lunker, you land yourself 20 rupees. There are two lunkers in the pound. The more difficult of the two to land, (The one under you) holds the second piece of heart. That lunker is worth 32 rupees. A good fisherman can land both lunkers without catching any of the runts. After that, head to the trendy game. First grab the easy prize, the Yoshi Doll. After that, use your skill and timing to get over 200 rupees. It takes time, but it is worth it. Warning: Don't get the powder here. Remember this: It is sometimes better to get something for nothing. Why pay 10 rupees for Powder, if you can get it for free. Then, leave the trendy game and go to the field of bushes to the north. Cut some of them down to get a Secret Seashell. Then head to the shop and buy a shovel and Bombs. You will need them later. After this, go to the house of the Quintuplets and give their mother the Yoshi Doll. She will give you a Ribbon. Then talk to Marin at the statue of the Flying Rooster. After you talk to Marin, enter the Doghouse at Madam Meowmeow's and give the Ribbon to her dog. Her dog will give you some canned food. Sale will take that, but for now, do some digging to find a second Secret Seashell. After that, you may enter the forest. After leaving Mabe Village, Link heads north to the Mysterious Forest. He cuts the bush blocking the path. As he enters the forest, he encounters the owl again. The owl tells Link this: "Hoot! Ho, brave lad, on your quest to wake the dreamer! Welcome to the Mysterious Wood! Much of mystery you will find on this uncharted Koholint island! I'm afraid you may find it a trifle difficult to leave the island while the Wind Fish naps. ... By the way, have you ever visited the Tail Cave, which is south of the Village? Go there with the key you find in this forest... The Wind Fish is watching...Hoot! In the forest, you work your way north. You find a chest you cannot reach. You will need something to move the rocks. Continue north and you will encounter the Raccoon. The raccoon will cause you to get lost, but he says he has an allergy problem. North of the tree you arrive at via magic is a Faerie fountain. They will tend to Link if he need aid. You will find a cave that cannot be entered. Head east until you see a Piece of Heart. You can't get it until you can jump to it. Head south and east to the Witch's House. She will give you a Magic Powder if you can get her the Sleepy Shroom. Head back to the forest and find a tunnel you can enter. In this tunnel is a chest and a piece of Heart. You will have to come back for the Piece of heart later. But some crystal smashing and rock moving on loose footing, can get you through the tunnel with 50 Rupees. Once you get the Sleepy Shroom, return to the witch and she will make you some Magic Powder, Return to the Racoon and use the Powder on him. The Raccoon turns into Tarin. Head north and then get the Tail Key. The owl return and gives you this message: "Hoot! Take the key and go to the Tail Cave. Retrieve the Instrument that is hidden there! Go now! The Wind Fish is waiting! Hooot!" Head south past the village and follow the sign to the Tail Cave. Use the key to open the cave and enter. Link enters Tail Cave to find the first Instrument of the Sirens. As he enters he heads west. Two rooms to the west, he find the compass. On his way east, a beep sounds from the compass. There is a key in the room. He defeats the monsters in the room and the key appears. He then heads north from the entrance. Another beep is heard, another key is in this room. He defeats all the monsters and steps on a button causing a chest to appear. In it is a key. He heads east to another room. He fights the monsters in the room and a chest appears when he defeats them all. In this chest is a map. On the map, he notices several chests to the north west using the compass. He heads west to find a passage north, ignoring the door to the north. To the north of a room with bats and weak floors, a Mini Muldorm was crawling around. He destroyed the crystals with his sword and defeated the beast and chest appeared containing 20 rupees. He then saw cracks in the west wall. He bombed it finding a room to the west. In this room was a chest. It contained a secret seashell. He then continued east. He heard the beep again in a room with a chest that was visible. Surrounding the chest was a Spark. With timing, Link opened the chest revealing a key. He went north to the location of another chest on the map. It was high on a ledge and he knew it contained a key. He continued to the room to the east to find the ledge was unreachable. He then headed east through a locked door guarded by two bats and stafos. In the next room, he could only go north. In that next room, three creatures that looked alike moved around. Link noticed that every time he hit all of them. They flinched when their symbols matched. He timed his swiped to when they all had hearts. The died leaving three hearts and a Chest. In the chest was a stone fragment. He held it in a stone slab in the room. The slab read "Turn aside the spined ones with a shield..." He then went west and north to a room with another locked door in it. As he approached the door, he saw a blade trap almost slice him. He need to stop that trap. He pushed a block so it would stop the trap. He then entered the door. The area he entered had another door in it. He had to work his way around to the door, dodging sparks. When he reached the door, it wouldn't open. Just before he gave up, Link leaned on a block that move. As the block moved, the door opened. In the room were spined creatures. Link remembered the words of the slab and defeat the creatures with ease. With there defeat, a underground passage was revealed. Link traveled through it to enter another section of the Tail Cave. He followed a passage north to an area with a chest in it. He triggered to blade traps and while they were resetting, he ran for the chest. In the chest was the Roc's Feather. With the feather, he could jump the gaps in the floors. He could even grab flying items. He returned to the other part of the cave and went back to the previously unreachable ledge. Once he jumped the gap, he opened the block at the base of the stair to the ledge. He arrive at the chest to discover the Nightmare Key. The key that would let him into the Nightmare's Lair. He then headed to the door that was previously unreachable. This room was the room he had gone north from to reach those odd creature that looked alike. He went through the east door to run across Rolling Bones. This funny-looking monster had a giant rolling bone which Link knew could flatten him. Link jumped it and slashed at the creature. Eventually, he defeated the monster, rescuing a fairy in the process. The faerie healed him and he went north. He also noticed that a warp to the entrance had appeared. In the next room were four blade traps. He trigger them and ran by them as they reset. He then entered the Nightmare's chamber. It was the Moldorm. Link knew that good couple of strikes to the tail would stop the Moldorm. He was right. After he defeated the Moldorm, he got a heart container and head north to the next room. In that room he found the Full Moon Cello. As he took it, the cello played music and he was transported out of the cave hearing these words: "...Swamp... A path opens... in the blooms... " As Link headed back to the town he ran into the owl again. This time it gave Link these words: "Hoooot! That is an 'Instrument of the Sirens!' I have to admit, at first I did not believe you were real... That Instrument, along with the seven others in the set, has the power to wake the Wind Fish! You must collect them all! I was instructed to give you directions... Your next goal is north, in Goponga Swamp!! Hoot, indeed!" Before heading to Mabe Village, Link went to Sale's House O'Banana. He gave Sale the Canned Food, which he quickly gobbled up, can and all. He then gave Link some Bananas. Link returned to Mabe Village to find that everyone was upset. He heard Madam Meowmeow was at the center of peril, so he went to her. He knew something was wrong when he didn't see Bowwow. When he talked to Madam Meowmeow, he heard the name of an all to familiar problem... "Moblins" Link went to retrieve Bowwow. He went through the forest until he reached the unreachable peace of heart. He jumped the holes at got it with no problem. He then went north. He then went east at the rock barrier until Link found the cave. Near the cave was Owl Statue, on it was this inscription: "THE WIND FISH IS IN NAME ONLY, FOR IT IS NEITHER." Link then entered the cave of the Moblins. He got a warm welcome as the moblins charged him. He worked his way to the Moblin King. The Moblin King feared that Link was an assassin sent by Madam Meowmeow to kill him. The Moblin had a Flying Tackle Attack that left him stunned if he missed Link. Link Took advantage of this and destroyed the Moblin King. Another Faerie appeared and she healed Link. He entered the next room and rescued Bowwow. After leaving the Moblin Cave, Link heads east to encounter the owl again. The owl speaks to Link with this message: "Hoot! That is a fearsome looking animal you have there! Do not forget, the next instrument is in Goponga Swamp!" Link looked on the east side of the swamp to find an entrance only to find all ways blocked by rocks. He went back to the forest and headed for a western entrance to the swamp. To the north of the western exit of the forest was a house. In it, Link found a man by the name of Mr. Write. His hobby of writing letters has been boring for him since he doesn't have a writing friend. Link thought that he could help. Link then went north from the house to a cave. In the cave, Link found two chests. In the one was 20 rupees, the other was unreachable. Maybe later he will be able to move the skull blocking it. Link left the cave and went south. He found a phone booth that was next to Mr. Write's House. To the north of this cave exit was an owl statue. Link read the inscription on it before heading to the phone booth to the south. The inscription stated this: "MUSIC, THE FISH STIRS IN THE EGG YOU ARE THERE..." To Link, these words made no sense. When Link entered the phone booth to the south, he called the one person who could help him, Old Man Ulrira. Old Man Ulrira told Link to take Bowwow to Goponga Swamp for a feast. When Link approach the swamp, he read the sign:"DANGER! Keep out! (Except Bowwow)" Link took Bowwow into the swamp an Bowwow ate almost every danger there. Link found a chest in the swamp containing 50 rupees. Link then found the entrance to Bottle Grotto. He left Bowwow outside and entered Bottle Grotto. When Link entered the Grotto, he noticed the chest in the vases. He couldn't move the vases and headed north. He entered a dark room. He knew what the powder did to lamps and used it on a lamp. To the west was a locked door, but a door had opened to the east. He went east and encountered two stafos. With there defeat, a key appeared. Link used the key on the locked door to his south. In this room was a dead end, but with the defeat of mimic in the room revealed the chest with the compass in it. He then went to the room east of where the first key was. He found a crystal switch. He knew how they worked and made his past the barriers. In the room to the south, he heard the familiar beep. He opened the chest in the room to find a key. He then returned to the first locked door he saw. He went through it into another dark room. When he defeated the bats, a door to the north opened. He went through the door with timing to dodge the blade traps. A chest was in the room, on the other side of a gap. Link defeat the monster guarding the chest and heard the door behind open again. He open the chest to find the map of the Grotto. He looked at it and saw why it had gotten its name. He then returned to where the second key was. In the room east of the location of the second key was a bunch a ledges. He heard the tone of a key in the room. Link jumped the ledges and found the switch that caused the chest to appear. In the chest was the key. Link then went north with the powder he grabbed. Link found two Mask Mimics waiting for him. Link defeated them and saw a key come down, on the other side of a wall. Link retraced his steps a found a path to the key, and returned to his set path. To spiny shelled creatures rushed Link in the next room. But he defeated them using the same tactics as before. He then went north through a locked door. In the room to the north was a dead end. But Link thought this out, the door might be revealed with a little moving of blocks since that was all he could move. He pushed the blocks onto the diamonds to reveal some stairs. He followed the stairs to a room on the far side of the Grotto. The room he was in was dark but he found a one way door to the north. In the next room was Hinox, a giant, bomb-throwing cyclops. With fancy footwork and quick slashes, Link defeated Hinox and a faerie healed him. Another warp appeared in this dungeon. It lead back to the entrance and the chest. Link went east to a room with a stone slab and a closed off stairs in it. In the north room, were several creatures, including a vacuum mouth and a chest. In the chest was a piece of the stone slab. Link returned to the slab and read the inscription. It stated: "First, defeat the imprisoned Pols Voice, Last, Stafos..." Link thought of this as he went north. In the northern most room, he opened a chest with 20 rupees, grab a flying bag of powder and headed west using his last key. The room was dark, but not dark enough that Link didn't see the approaching Boo-Buddies. He lit a lamp and they ran. He chased them out and a chest appeared. In it was a power bracelet. He returned to the entrance to get at that chest. In it was 50 rupees. He then head back to the northern most rooms and went east. In the next room, link saw a chest and heard the beep denoting a key was in the room. He used the switch to get to the chest and found another small key. He continued west to a room with a exit to the south and east. He went south to find a meaning to the slab. He followed its words and a chest appeared with the Nightmare Key in it. He then went through the eastern locked door. Link used the pots to get to the passage to were the Nightmare had its Lair. He even found a faerie that healed him. In the passage, Link came across a stubborn elevator. Link figure some more weight would move the elevator. So he grabbed a vase and continued on. Link went through the nightmare door to find the Genie. The genie taunted Link that it was free from harm in the bottle. So Link broke the bottle when the genie entered it and dodged the genie's shots. Link, after destroying the bottle, defeated the genie. He grabbed the heart container and went west. In the room to the west was the Conch Horn. As he grabbed it, he was transported out of the grotto hearing these words: "...PRAIRIE... ...PRAIRIE... The Prairie is waiting..." After Link left the Grotto, he decided to do something before returning Bowwow. He went to the cave with the unreachable chest in it. He moved the skull and opened the chest. In the chest, Link found 50 rupees. Link then headed south to the forest. Link headed to were he found the Sleepy Shroom. He entered the tunnel near it and worked his way to the piece of heart in the tunnel. He then found his way to the other side of the tunnel. He now had 6 heart containers at this time. He went north of the tunnel to the area west of the faerie pond. He thought that the lone rock hid something. He moved it to discover that hid a stairway. In this cave, he found the Mad Batter. He tricked the Batter into giving him more powder. He then left the lair of the Batter to head to the northern cave. He moved the rocks only to see a giant pit with a chest in the one corner. He left and went to the chest in the forest. In the chest was a Secret Seashell. He then return Bowwow to Madam Meowmeow. Link then headed east to Ukuku Praerie. He then went north to search a cemetery he saw. In the cemetery, he found a passage. In the passage under the grave, he found a piece of heart he couldn't reach. On the other side of the tunnel, he was in an area south of a lone grave near the witch's house. In this area, Link noticed a pattern of grass and dug in the area. In it he found a secret seashell. He returned to the Praerie. He searched the praerie, opening cave with bombs and finding 50 rupees in one cave. He found a warp zone. He also found a cave with some strange crystals in it. He also found a Faerie Spring where he could be healed. He then worked his way to a house near the signpost maze. In it was Richard. Richard told Link of his problem and Link offered to get Richard the Golden leafs. He went to Kanalet Castle on this quest for Richard so he could get the Key to the next Dungeon. Near the castle, Link noticed a strange Mansion. It was the legendary Seashell Mansion. Link entered and with his five Seashells, he was awarded a sixth. Outside the Mansion, Link was surprised to hear one of the trees talk. Link then went to the castle gate, and as he expected it was closed. He also noticed an unreachable stairway to the west. He then head east and encountered a monkey. The monkey offered to build a bridge for Link in exchange for the Bananas. Link gave the monkey the Bananas, and a group of monkeys appeared to build the bridge. When they left, Link picked up a stick that was left over. Link then went along the east side of the castle, look for a way in. He found it and entered the castle. He fought many enemies and met up with a mad bomber, who after defeat gave up a golden leaf. He fought a raven for the second before going inside. In the castle, after defeating knights and other beings in one area, a leaf fell from the ceiling. Link also opened the gate, by a switch. On the second floor. Link defeated a knight that was sealed in the wall, to get the fourth leaf. Link had to leave the castle to get to the part of the castle that the last leaf was in. He knew that a Ball and Chain Knight had it. He entered the ante-chamber to find the door wouldn't open without force. Link opened it with a vase and fought the knight to win the final leaf. He knew it was time to leave the castle. But first, he would search the landscape for more shells before heading to Richard's Villa. After Link left the castle, he decided to search the praerie for hidden treasures. To the left of the seashell mansion. Link found a Secret Seashell under a bush east of the Mansion. In the maze-like area near the mansion, Link found another Secret Seashell under a lone rock. He then entered a cave. While examining the walls, Link found a weak spot. He followed the cave to the top of a Plateau. On the Plateau was an Owl Statue inscribed with this message: "AROUND HERE, SECRETS ARE NIGH" Link decided to search the are and found a Secret Seashell. He then went back to where Richard's Villa was located. Link decided to check the lake north of Richard's Villa. He jumped from island to island, till he got to the other side. There he found the next Dungeon. Just north of it, he found a cross in the ground. Link decided to dig there and found a Secret Seashell. He decided to head back to the Mansion. On his way back, he stopped at the Faerie spring to get healed. When he returned to the Mansion, he was awarded with an eleventh Shell for his Ten. He then thought about returning the leaves to Richard. When he did so, Richard showed him the to Pothole Field and the location of the key. Link enter the tunnel only to find it had a fork in it. Link decided to go to his left. It lead to a dead-end with a chest. In that chest was a Secret Seashell. Link took the shell and went up the other fork to exit the cave. The field, Link thought would be a breeze. He learned different when he cut down the bushes to find holes almost every where. He cut down the bushes till he found the path to the lone Owl Statue. On it was these words: "IN SOIL SLEEPS SECRETS, BENEATH YOUR SOLES..." With these words, Link dug until he found the Slime Key. He then headed to the keyhole in front of the cave. After opening the cave, he worked his way to and entered Key Cavern. In side of the Key Cavern, Link noticed a room to the east. In this room, Link saw a chest. A strange object in the room kept Link from reaching it, so he returned to the entrance. Link searched the room for a switch before he decided to throw the last vase at the door. In the next room, Link found some walking bombs and some other creatures. After defeating the creatures, a chest appeared. In it was a key. Link headed north through a door. In the next room was three doors. After he defeated all the monsters in the room, the doors opened. Link opened the chest in room to discover another monster. He then went east to a room with an unaccessible chest. Link headed north until he reached steps. He went down to the second floor. At the bottom of the stairs, Link went through the door to the south. In a room full of convator belts, Link defeated several monsters by sneaking up on the next position and attacking them. He received a key for his efforts. Link then headed west from the stairs to a room with 2 Pairodds. Link used the same tactics to be rewarded another key. Returning to the stairs, Link headed north. Link defeated the two stalfos to receive a key a found a Crystal Switch. Link hit it and went back up the steps. Link opened the chest at the top of the steps to receive 50 rupees. He then returned to the second chest he could not reach. He got to it to find 200 rupees. Link then went back to the second floor and went east. He got to the step and went up to the first floor. At the top of steps, Link was in a room with a lone tile. Monsters appeared and Link defeated them to receive a key. Link continued north. In the next room, Link found a room with a week wall between two torches. Link bombed it to find a room to the east. Link also saw a stairway in the room. Link then headed east to a room with a large hole, too big to jump with the Roc's Feather. Link also saw cracks on the north wall, which he bombed. In the room to the north, Link saw a chest on a ledge, on the other side of a large gap. Link continued north. In the room were three bombs. With one strike they ran for Link so they could explode next to him. Each strike pushed them back until the exploded and the doors opened. He went west. In the chest in the next room was the compass. Link checked the west wall to find a weak point. He bombed it finding a room with a key. He defeated the monsters and the key appeared. He also found a faerie in the room. Link then returned to the room north of the stairs and heads west. Link continued west and in the next room found a one-way door to the north. Link also received a key after defeating the monsters. In the next room, Link defeated the monsters and a chest appeared. He couldn't reached it until he went north. In the next room, Link found steps to ledge and went south to the chest. In the chest was the map, he returned to the the room with the door to the north. He went north to the room east of the room with the map. In the room was the Dodongo Snakes. Link couldn't hurt these legendary nightmares. He also heard that they eat anything. Link remembered that and gave the Snakes an explosive snack. A warp appeared to the entrance after the snakes were gone. To the east was a chest containing the Pegasus Boots. Link found with a dash attack, he could destroy some strange crystals in the ground. He returned to the warp and went east from the entrance. In the chest in that room was a key. He then went north of the entrance and down the long corridor on the west of the rooms. He then killed the Stalfos in the one room and a chest appeared. It contained a piece of stone slab. In the room with the crystal switch. Link read the slab to discover this Inscription: "Far away... Do not fear, dash and fly!" Link went to the holes and jumped them with the new knowledge. He dashed jump the hole to reach the Nightmare Key. Link then circled his way to the stairs he saw. In the passage, Link dash attacked a Mega Thwomp and dash jumped a pit of spike to get to the other side. In the room at the other end of the passage, Link defeated two Pairodds to continue west. To the North was the lair of the Nightmare. He entered the room, but it was empty. A voice taunted him, so he rammed the wall. From the ceiling came Slime Eyes. Link dashed the monster and it split into two eyes. After popping these eyes and getting the heart container, he went north to find the Sea Lily Bell. When he picked it up, he heard these words as he was transported out: "...WATERFALL... It is hidden in the waterfall..." After Link left the Key Cavern, he went east so he could climb the stairs to go to an area he found a cave in. He ran into the owl again. It gave Link these words: "Hoot! How many Instruments have you gotten so far? When you play the Instruments in front of the Egg, the Wind Fish will wake and you will leave this island. Now, you must hasten to the Yarna Desert! The dark, monstrous inhabitants of the sand will show you the way! Hoot Hoot!" Link then went to the cave and broke the strange crystals. Link found a weak wall in the cave. After bombing it, Link found a piece of heart. He also found a chest containing 50 rupees. Link then remembered that Yarna Desert was near Animal Village. Link headed for Animal Village. On his way, he met Tarin next to a tree with a bee's honeycomb in it. Tarin asked Link for the stick so he could get the honey. Link gave Tarin the stick. As Tarin bumped the hive. The bees came out, very angry and attacked Tarin. As Tarin ran, the honeycomb fell and Link took it. Maybe he could find someone else who would want it. Tarin might not want it after this. Link searched the praerie and found a tunnel south of Kanalet castle that took him to the side of the bay where Animal Village was. When Link entered he talked to everybody. Everybody missed Marin. Link met Sale's brother and learned that his sculpture of Martha was missing something. Link also learned some manners from Ms. Goat, but where can he get a flower. Link also learned of the dream shrine and the lazy walrus that sleeps near the entrance of Yarna Desert. He last visited Chef Bear. He gave Chef Bear the Honey for a Pineapple, now who would want a pineapple. He also found out that Marin could wake the Walrus. Link decided that before searching for Marin, he would search the area near Animal Village. Just south of the village, Link saw another Warp Tile or Warp Zone. Link continued exploring the area. He found the annoying, fat walrus. It was dreaming about Marin. Link headed north to find a blocked Cave entrance outside of the Village. He bombed it open to search the cave. He bombed a wall in the cave to find another path. Link bombed a rock so he could get to a Piece of Heart later on that he saw in the cave. Link decided to search the area west of the village. Link was only able to go an island via bridge. On the island was an owl statue. He read the statue to discover these words: "SECRETS ARE LIKE WATER WHEN IT COMES TO BRIDGES" Link figured there was something under the bridge, but he couldn't swim without flippers. He dug around the island and discovered a secret seashell. Link then headed for the Warp Zone. Link stepped on to it and fell into a hole. Then, like he was shot out of it, he soared into the air. He came down light as a feather near the tile in Ukuku Praerie. Link decide to dash some trees. >From one near the tile he arrived at, he found a faerie that healed him. He then traveled south of the entrance to Mabe Village to a Phone Booth. He dashed the tree right near it to find a secret seashell. Once he entered the village, Link talk to some people in town to find Marin had left the village. In her house, she left a note. It read "At the beach... Marin" Link decided to head down to the beach. On his way, he went to a lone tree by the Tail Cave. He dash attacked it to find another Secret Seashell. Then he searched the beach to find Marin at a lone area. He started to talk to her. She then talked to him as they watched the ocean. He words are as follows: "Oh, Link, I'm glad you found this place. Will you stay and talk to me for a while?" "I wonder where these coconut trees come from? ...Tarin says there is nothing beyond the sea, but I believe there must be something over there... When I discovered you, Link, my heart skipped a beat! I thought, this person has come to give us a message..." "... ... ... ... ... ... ... ... If I was a sea gull, I would fly as far as I could! I would fly to far away places and sing for many people! ...If I wish to the Wind Fish, I wonder if my dream will come true... ... ..." "Hey! Are you listening? Link, are you listening to me?" "I want to know everything about you...Err...Uhh, Ha ha ha ha!" "Hunh? The walrus wants me to go to him? It doesn't matter, I will go with you to him..." Link decided not to take Marin to Warp Tile. He first moved some rocks to open a chest containing 50 rupees. Link and Marin then made there ways to a passage in the ground, on the other side of a large gap. Inside, they found deep water. They continued north to find a lone bush near the statue of Martha. Under it was a Secret Seashell. We headed through a cave to the rock maze near the bay. We then went through the tunnel to the village. We continued to the Walrus. Marin sang her song and the walrus jumped out of way. Marin then went to Animal Village to sing. Link headed back to the Warp Tile and entered Mabe Village. In the shop, Link bought a bow an arrow set for 980 rupees. Link then headed for the Dream Shrine. Once inside, Link got into the bed. Once he fell asleep, he was in another temple. He worked his way around the temple to reach two chests. In the first was 100 rupees, and in the second was the Ocarina. Link tried to play the only song he knew from a long time ago. He knew that he learned the words, but never the tune so his "Lumberjack Tune" didn't fit the song. Then it hit him, "Go to Marin, maybe she will teach you her song." Link went back to the Warp Tile and return to Animal Village. Link showed Marin the Ocarina and she taught Link the Ballad of the Wind Fish. Surprised at how well he could play that tone, he decided to test it at the entrance of the desert. When he played the there, the walrus appeared, looking for Marin. Link then entered the desert. Link did some searching and found a path on the east side of the desert. It led to a lone area. Under one of the rocks in the area was a secret Seashell. Link also threw powder on a lone skeleton and it told him to use a bomb under the swallowing sands. Link then found an owl statue with these words on it: "SEA BEARS FOAM, SLEEP BEARS DREAMS, BOTH END IN THE SAME WAY CRASSSH!" One word entered Link's mind. This statue was telling him to wake the Wind Fish. He then entered the area of the swallowing sand. Waiting for him was a Lanmola. Link slashed at its head while avoiding being sucked into the sand. After defeating the Lanmola, a key appeared and got swallowed by the sand. Link followed it and got the Angler Key. He then bombed the north wall. In the northern chamber, he found a piece of heart. Link then exited the cave. Link decided to leave the desert. On his way out, he ran into the Owl again. The owl told Link these words: "Hoot! The shape of the key shows a fish, swimming up a cascade of water! Go now to the mountain waterfall! A leap from the top and you will reach your goal!" Link decided to head to the mountains. But the only way he knew was near the Bottle Grotto. He worked his way there to go pass Mount Tamaranch. In the area east of the Mount, Link found a Warp Tile and the Angler Keyhole. When Link put the key in the key hole, the waterfall stopped flowing and the cave was revealed. He then climbed to the Tal Tal Heights. Link went through a tunnel to find some chests in the tunnels. Link left through on exit to find a chest with 50 rupees. Link reentered the tunnel. He had sensed a piece of heart in the cave, but couldn't find it. Link also saw an unreachable chest in the cave. He left the cave and walked around. Link saw Papahl on one of the cliff. Papahl was waving to Link. Link found a tunnel that took him to Papahl. In the tunnel was a chest. When Link opened it a monster popped out. When Link got to Papahl, Papahl told him that he was famished. Out of kindness, Link gave the Pineapple to Papahl. After Papahl devoured it, Papahl gave Link a Hibiscus. Link thought that Ms. Goat would love this flower. Link went back to the lower tunnel and went through the shallow water to where the waterfall was. At that point, Link took a leap of faith. Link arrived at the entrance to the Angler's Tunnel. Link decided to enter the cave. Once inside, Link headed north and up onto a ledge. He walked along the ledge and to the north, he found a chest. In this chest was a map. Link then headed south to some steps near a cross shaped pit. Link dash jumped over the pit and continued east. Link bombed a brick and pushed another to get at a chest. In that chest was a key. Link continued north and saw another chest. He bombed the block in front of it and opened the chest to find a key in it. Link returned to the room north of the entrance. From there, Link east on the ledge and opened a chest which contained a piece of a stone slab. Link finally left the edge North of the entrance an went east. In the chest in that room, Link found compass. He went south then to find that a key was in the room. He opened the chest in the center of the room to find the key. He went back to the room with the compass and went east through a locked door. He continued north through another locked door. In the next room was an unreachable chest. He then came to the cross shaped pit. He jumped it and went north. He saw some stair but decided to head west. In the next room, Link heard the tone of a key, but when he defeated the monsters, the key fell into a pit, with a splash. Link went south to find the stone slab. On the slab were these words: "The glint of the tile will be your guide..." "What did that mean?" thought Link. Link continued south to find a key he need to open a door he found to the north. When he couldn't go south, he started to circle the cave, until to the east of a room with five tiles he heard the tone. On the way he found a chest containing a monster, but the chest in this room had a key in it. Link returned to the door and opened it. In the next room was Cue Ball. Link thought this monster was invulnerable, until he hit its back. Link took several more swing at Cue Ball's back until, it disappear. A faerie appeared and healed Link and Link continued north. In the next room were bricks, four of which tried to seal the room. Link saw a pullswitch in the room and pulled it to max length. He then ran for the west door. In the next room were flippers. Link could now swim in deep waters. To the south was a room with 5 tiles, like Link saw before, but there was light on these. The words made sense. Link followed the light and opened a door. He then went to the other set of tiles and repeated the process, revealing a stairway. Link worked his way by the Thwomps, even used one as a jump point until he reached a ledge. In a chest on this ledge was the nightmare Key. On his way to the stairs he spotted earlier, he found 50 rupees in a chest. He also saw another stairway, blocked by a keystone. Link then went in the passage. In the passage, Link found a pool with a key in it. Link then returned to the unreachable chest. In it was 50 rupees, Link also found a faerie that healed him. Link went to a closed door with a floor switch in front of it. In pushed it and went to the stairs he saw earlier. He saw through the passage to reach the Nightmares Lair. Link enter the Lair only to find a stairway. Link went down it into a big pool of water. Waiting for him was The Angler Fish. Link thought if the fish didn't see him, he could defeat it. Link slashed at the light on the tentacle. After hitting it enough times, the fish explode and Link grabbed a heart container. After leaving the water, Link went north to find the Surf Harp. He grabbed it and the Music played. With it, he heard these words as he was transported out: "...BAY... Your road goes into the bay..." Link heads west from the Angler's Tunnel to a cave he spied earlier. In the cave, Link found a giant fish. The fish's name wad Manbo, child of the Sun Fish. He asked Link if he had a Ocarina. When Link said yes, Manbo taught Link "Manbo's Mambo". It was a mystical song of Transportation. Link left the cave and entered a tunnel near the Angler's Tunnel. As Link went thru this cave, he came out east of the Warp Tile. To the east Link saw a cave in the water. Link jumped in the water and swam to it. In the cave was a Piece of Heart under water. Link then went to the moat around the castle. He swam through it until he found another Piece of Heart. Along the way, Link noticed a ghost following him. It said, "... the house... ...take me... ...the house... ...at the bay..." Link had passed this house earlier with Marin. Link decided to help the ghost, but he was feeling lonely and decide to do some exploring with the ghost at his side. He returned to the cave in the bushes and traveled through it. It was a tunnel to a hidden grove. He went west to another cave. In the cave was the Mad Batter, which this time gave Link more Bombs. Link then went to the lone Island and found a seashell under the bush on it. He then took the ghost to the house. In the house the ghost said these words: "...Nostalgia... ...unchanged... ...boo hoo... ...Enough... ...cemetery... ...take me... ...my grave..." Link figured that the grave was that lone grave near the Witch's House. Link thought about the distance and decided to play "Manbo's Mambo". He arrived near the house of someone called Crazy Tracy. He thought about going back there. He went east and south to the cemetery. He worked his way thru it until he reached the witch's place. It took some walking until we reached the Ghost's Grave. The ghost then told Link this: "...Thank you... ...a jar... ...in my home... ...look inside.. ...bye...bye..." The owl then appear and said: "Hoot! It has been some time since our paths crossed, lad. You must dive into waters of Martha's Bay to enter the Catfish's Maw... The closer you get to the Wind Fish, the more restless he sleeps. Carry onward! Hoot!" Link decided to go to Tracy's first. She gave him some special potion for 28 rupees. Link then went to the Warp Tile in Ukuku Praerie and warped to Animal Village. He then gave the Hibiscus to Ms. Goat. Link received a letter, which he took to Mr. Write. When Link reached Mr. Write's house and gave Mr. Write the letter, Mr. Write was so happy. He even showed Link a picture in the letter, but instead of it being of Ms. Goat, it looked like a Princess Toadstool, a name from another kingdom. Mr. Write gave Link a broom. Link started to wonder how Grandma Ulrira's broom was doing. Maybe she need a new one. He ran to Mabe Village. He found Grandma Ulrira upset. He gave her the broom and she gave him a hook. Link headed for the beach and bombed a cave he saw earlier. It was empty. Link wondered if he wasted a bomb. Maybe something would appear later. Link returned to the house to find a Secret Seashell under one of the vases. Link then dived into Martha's Bay. While swimming, Link encountered Martha, she was looking for her necklace. Link saw, in the center of the bay, was the Catfish Maw. He continued swimming until he went under a bridge. There he met the fisherman. Link gave the fisherman the hook and the fisherman gave Link his next catch. Luck would have, the next catch was the lost necklace of Martha. Link had a feeling he was missing something near the Key Cavern. He went to the lone island with the bush near the Key Cavern. He cut it from the north to make sure the item didn't fall in the water. He found Secret Seashell. Link then Warp to Animal Village. From there he went to the bay and went to Martha. Martha allowed Link to take a scale from her tail once Link return the Necklace. Link then dived into a passage in the rocks around the Catfish's Maw to reach the dungeon itself. Once there, Link enter the dungeon. Upon entering the Catfish's Maw, the only direction Link could go was west. He past a chest he couldn't reach and fought his way west until he reached a room with a stairs and a chest in it. In the chest was the compass. Link then went through a passage, jumping quickly, and came out in a room with crystals and stalfos. At the defeat of all the stalfos, Link move the blocks to form a square. A key appeared and Link went back through the tunnel. Link then went to a locked door he saw earlier. He went north and then fought his way west. In the room with two iron masks and a sparks, Link found a chest with a map. Link then went back east until he could only go north or south. He went north until he reached a room with a skull on the floor and a block in the corner. This was when he ran into the Master Stalfos. Link remembered the enemy in his quest to defeat Ganon and used a slash and bomb technique. After about 3 attacks and the Master Stalfos leaves. Link head east to find a chest. But when Link opened the chest he found this note: "I've got what was inside this box. Come and get it, if you can! -Master Stalfos" Link saw a stairway, but decided to pass it by. He went north and worked his way around to the button in the next room. He then went east. In that room to the east of the cross room, he encounter the Master Stalfos again. He used the safe tactics and was successful again as the Master Stalfos ran. Link then headed north. In the next room, he head east and located a key in the room. But the key was unreachable. Link continued on a zig-zagged pattern and ran into the Master Stalfos in the next to last room of the chain. After defeating the Master Stalfos, Link found a chest containing a fragment of the stone slab. Link returned to the stairs west from the entrance and pass through the passage again. In the room west of the stalfos was the Master Stalfos. Link and the Master Stalfos fought a final battle until Link won. For his victory, Link won the Hookshot. Link then went to get some of the chests he couldn't reach. He also found he could remove the Iron-Mask s masks. In one chest near the entrance, Link found 200 rupees. Link then went to the next stairs he saw. Link went through that passage to appear in a room with to lamps in it. Link went east to find a stone slab with these words: "Dive under where torchlight beams do cross..." Link saw this area north of the room to the west of the cross room. Link went to the water and dived in. He went through an underwater passage to a room with a type of key in it. Link the Hook Shot to get to a bridge to walk across. In the chest that Link could then reach was the Nightmare Key. Link returned to the cross room and went north to the rooms with the chest in them. In the first chest Link reached was 50 rupees. Link went east to reach the chest with the key in it. Link then went to the chest north of the first chest to find 50 more rupees. Link then went to the room east of were Link found the map. Link went north to the next room. From that room, Link worked his way west using the Hook Shot to cross difficult gaps. In the western most room, Link found a key. Link the went east to the room two rooms away. He used the Hook Shot to get the bridge and cross it. Link saw a stairs in the next room, but he had to go west to pass the barrier. In the room to the west, Link found the Gohmas. These two spider-like beings had huge mouths. Link decided to give them an arrow snack. Link noticed that if they shook, they were going to charge him. After defeating the Gohmas, Link went to the stairs. Link went through the passage to the room east of the Nightmare's entrance. Link used the Hook Shot to cross the gap and enter the Nightmare's Lair. Link encountered Slime Eel. The Eel stayed in the walls and attacked Link. Link need to pull the eel out and thought. He tried to fish the eel out with his Hook Shot. When he pulled the eel out, sometimes it went back in, and Link found it was real. When it stayed out, he knew it was fake. He eventually defeat the real Slime Eel. It said these dying words: "TSSSK, TSSSK! You don't ssseem to know what kind of island thisss iss... KEEE-HEEE-HEEE! What a fool... KEEE-HEEE-HEEE!" With that, Link got the Heart Container and went north to get the Wind Marimba. Link was transported out hear the music and these words: "...SHRINE... An island secret in the shrine,,," After Link left the Catfish's Maw, Link decided to check out some areas he could not reach. He first went to the cave in the Mysterious Forest. In the chest that he reached with the Hook Shot, he found 50 rupees. He then went to Crazy Tracy and bought a new potion for 42 rupees. It was the same potion but for a different price. He then went to the tunnel in the cemetery. He used the Hook Shot to reach the Piece of Heart that he had seen earlier. After obtaining the Piece of Heart, Link headed south to the signpost maze. He used items he had as well as common sense to navigate through the maze. He went from sign to sign in straight lines. He followed the signs in this order: South, East, South, West, North, East, South, East, North, West, South, West, South, West. At the last sign, a cave appeared just east of the sign. Link entered the cave to meet Mamu. Mamu offered Link to sing his new song of soul for what he felt was a reasonable of 300 rupees. Link paid the money and learned the song. He then went north to the Warp Tile to go to Animal Village. Link then entered the cave near the village. Link entered the cave and use the Hook Shot to cross a large pit near the Piece of Heart. After he grabbed it, he left Animal Village and searched Martha's Bay for the statue of Martha. When he reached near the Bay's entrance, he found the statue. He had to use Hook Shot to reach it. He noticed that the statue was missing a scale. He replaced the scale with the one he got from Martha. The statue moved aside to reveal a cave. In a chamber North of the stairs was the Magnifying Lens. As Link left with the Lens, He saw many monsters near the stairs. He then left the cave, after defeating the monsters, and use the Warp Tile to head to Tal Tal Heights. At the Warp Tile in Tal Tal Heights, Link went east and used the Hook Shot to reach the Island that held Rapid's Ride. He paid 100 rupees to ride the Rapid to discover a chest containing 20 rupees, another chest containing 20 rupees, some flying items, and an owl statue with these words: "NOW YOU NEED LOOK FAR FOR A SECRET..." He also saw a chest on an unreachable island with a cave on it. He traveled the rapid ride again by entering a tunnel at the bottom that took him to the top. He paid another 100 rupees to search the rest of the ride. At the end of the Rapids, Link went west to find a blocked cave. In it was a faerie fountain, where Link decided to get healed. Just south of the fountain, Link ran into the owl again. It said these words: "Hoot! There are two shrines, one to the north, the other to the south. First head south, where ancient ruins speak of the Wind Fish... You will learn much there..." Link head for the passage to the south shrine. Near that passage was a tree with an owl statue. On the statue were these words: "THE WIND FISH SLUMBERS LONG... THE HERO'S LIFE GONE..." In this tree near the passage, Link found a faerie. Link caught it and headed to south shrine. In the area of the south shrine were several armos statues that came to life with a touch. In one area was two sets of four statues, under the southeast statue of the western set was a cave. A chest in that cave held a Secret Seashell. Link then went west to the southern shrine and entered it. In the shrine, Link could only go north. In the next room, Link encounter the Armos Knight. Link would not attack this thing close up, so he used his bow. 5 arrows destroyed the shield, 5 more destroyed the helmet, and the last 5 destroyed the knight. When the knight disappeared a key appeared and Link took it. It was the key to the shrine. Link continued north to find an engraving on the wall. He lit some lamps to read it. On it were these words: "TO THE FINDER... THE ISLE OF KOHOLINT, IS BUT AN ILLUSION... HUMAN, MONSTER, SEA, SKY... A SCENE ON THE LID OF A SLEEPER'S EYE... AWAKE THE DREAMER, AND KOHOLINT WILL VANISH MUCH LIKE A BUBBLE ON A NEEDLE... CASTAWAY, YOU SHOULD KNOW THE TRUTH!" Link could hardly belief this, as he left the south shrine. The owl appear to him and said this: "Hoot! I see you have read the relief... While it does say the island is but a dream of the Wind Fish, no one is really sure,,, Just as you cannot know if a chest holds treasure until you open it, so you cannot tell if this a dream until you awaken... The only one who knows for sure is the Wind Fish,,, Trust you feelings... Someday you will know for sure..." Link the returned to the north shrine. Link then headed for the island with the two armos statues on it. Under one was a tunnel, which Link entered and used the Hook Shot to cross a hole in it. It came out at the location of the north shrine. Link found the Keyhole of the Shrine and put the key in it, revealing the shrine. Link then entered the Face Shrine. As Link entered the Face Shrine, he headed west. In the next room, Link encountered the Wizzrobes. Link found that he could stun them with the Hook Shot. He then Bombed them out of existence. Link went north through the left door and continued to a room with a crystal switch in it as well as a mask-mimic. Link bombed the crystal switch and continued north before the explosion. In the next room, Link moved some vases so he could find a switch that would allow him to head west. In the next room, he saw switch on the other side of a barrier. He also encountered Wizzrobe. After defeating them, a chest appear containing the map. Link then continued north. In the next room, Link went east. In the room Link entered, he saw a chest and some stairs he couldn't reach. In the chest was a piece of stone slab. All Link had to do was find the Stone Slab. Link went west and threw a vase at the door and headed north. Link then continued east to a room with a chest and access to a ledge. Link open the chest to find the compass. Link then went on the ledge and followed it to a room with crystal switch barriers. He hit a crystal he saw earlier on the ledge and went back to the room. He defeat the monsters in the room to receive a key. Link then returned to the room west of the stairs to this ledge. He continued south until he returned to the room east of where he found the map. He hit the switch enough time to reach the stairs to the ledge in that room. He followed it to a stone slab. On the slab were these words: "Enter the space where the eyes have walls..." Link looked at the map and thought of the eyes of the map. It had looked like a face. He went to the bottom of the steps to the ledge and bombed the wall, finding the entrance to the room. Link lit the lamps in the room and fought the monsters to find stairway. Link traveled the tunnel carefully, but double backed to find a crystal switch barrier. He returned to the one switch that he bombed and bombed it again. He returned to the barrier to find it was gone. After defeating the monsters in the room, Link went north. In that room was a chest contain the Level 2 Power Bracelet. Link could now lift the statues in the dungeon. Under a vase in the room was a faerie. Link moved the statue and threw it so he could go through the door. On the other side was the switch he had bombed. He worked his was to the room west of the compass. He threw the statues at the door and went north. In the room was a chest with 100 rupees and a door to the outside. He went outside to discover he was on the island in the rapid's ride. In the chest on the island was a secret seashell. Link reenter the Face Shrine and jumped to the crystal switch in the room. He threw the horse heads in the room to open the door in the room. The door opened when both horse heads stood up. Link then continued to the switch he had bombed. Link picked up the statue and threw it at the door in the room. He entered it and headed towards the entrance. Along the way, Link found two chests, in one was 100 rupees, in the other was 50 rupees. Link then headed for the entrance and continued east. Link entered a room with nothing in it. Then tiles rose from the floor and attacked him. He deflected the attack with his shield until the door opened. Link continued north to the next room. He used the key he found earlier to head north. In this room, Link remembered the stone slab and bombed the north wall. He continued north to meet Smasher. Link found out that Smasher was an expert and pitching. Link dodged the ball and threw it back to Smasher. The ray-like creature, while being a great pitcher, stunk at catching. Link repeated the process until he defeated Smasher. A faerie healed him and a warp to the entrance appear. Link continued north to the next room. Under one of the statues, Link found a passage. He followed to a room with another tile attack. After surviving it, a key appeared and Link got it to continued north. Link then headed east, by throwing statues and horse heads to reach the stairs he saw earlier. He enter the passage and dashed under the thwomps to arrive at a room with 3 Pol's Voice in it. Link remembered that they had big ears and played the 'Ballad of the Wind Fish'. The trembled and exploded and Link headed north. He worked his way thru a twisting passage and continued north through a door. In the northern-most room, Link found a chest which contained 200 rupees. Link repeated the horse head trick and went south to a room with his least favorite guardians, what he decided to term these minor boss creatures, The Dodongo Snakes. Link repeated the bomb snack and went west with the demise. He entered the water first when he saw the key stone. He went north to find a chest containing a key and returned south till he found stairs out of the water. He figured he would have to work his way back to the ledge he fell of. He continued south to encounter four Wizzrobes and to see a chest on a ledge. He bombed them and continued south to find a way to the ledge. When he entered the room, he found a crystal switch barrier in the way. He decide to go north and continue west. He came out 3 room south of the passage north of where Smasher was. Link retraced his steps to the ledge with the keystone on it, using Hook Shot to reach it. He went north to find a chest. When Link threw a vase at it, it opened to reveal the Nightmare Key. Link then hit the crystal switch and continued to the room south of the four Wizzrobes. Link noticed that three crystal barriers where up in a strange pattern. Link jumped on top on the set of two and jumped to the one in front of the stairs and climbed the stairs. Avoid the blade trap, Link walked on the ledge to the chest to discover 50 rupees. Link then worked his way to the room of the second tile attack and went south. In the next room, Link defeated all the monsters and headed east. He then worked his way north to the Nightmare's Door. In the room of the door, He lights the lamps and the sparks turn into Faeries. He goes north in the Lair to what seems an empty room. Then a face appears to float in the room. It starts to mention its weak spot, but Link has already figured it out. After a tile and vase attack, Link places Bombs under the face. Facade, this phantasm of a face, is defeated and utters these last words: "Okay, listen up! If the Wind Fish wakes up, everything on this island will be gone forever! And I do mean... EVERYTHING!" With this, Facade disappears and a Heart container appears. Link grabs it and heads north. In the next room, Link grabs the Coral Triangle. It plays out a tune as it teleport Link out of the cave. While it plays, these words are heard. "...MOUNTAIN... Something calls ...from the mountains..." Link then goes to jump in the water to encounter the owl south of the entrance of the shrine. The owl tells Link this: "Hoot! The many monsters of this island fear that the Wind Fish is about to awaken! The monsters' power is real! They may conquer the island and destroy their foes! That day may come soon! Now, go to the mountain tower! Fly like a bird! Hoot! Hoot!." Link decided to find a bird that would allow him to fly. He remembered the statue in Mabe Village. He decided to go their by way of the beach. He worked his way to cave on Toronbo Shores. In it was someone who offered Link a Boomerang. Link traded it for his shovel. Link then went to Mabe Village. He first entered the Library to find out the secret of the egg in the one book. He then went to the statue and pushed to discover a cave. In it was the remains of the rooster. He played the song of soul and the rooster came to life. When Link picked it up, Link found he was flying. Link then left the cave and went to the outside of Kanalet Castle. He flew to the cave he couldn't reach and entered it to find a secret seashell. Link then went north to the mountains. He was about to enter the pass to the mountain when he encountered the owl. It gave him these words: "The going is much more trying from this point! You have only two more tasks to accomplish! The first is in the east part of the mountains, the second in the west. Go! The Wind Fish grows restless!" After the owl left, Link traveled through the cave of to reach the eastern half of Tal Tal Mountains like he did earlier. Link decided to get to the chest he saw in that cave earlier. In it Link found 50 rupees. After Leaving the cave, Link walked east through the water to some stairs in the cliff face past where the waterfall had flowed. Link worked his way to a small building on top of the mountains. In it, Link meet a chicken keeper. He was in awe that the rooster Link had was flying. Link then headed east to cross the bridge. It led to a dead end plateau, but on the way, Link found a Secret Seashell under a rock. Link then returned to the where the Chicken Coop was and entered a cave under it. In the cave, Link found a room with a lot of holes in it. He went north by moving rocks and using the Hook Shot and came to a room with an enormous hole in it. Link grabbed the Rooster and flew over and headed to the west. In the room that Link entered, Link found the Bird Key. Link left the cave and returned to the water to continue to areas farther east. He entered a cave. In the cave, Link found a patch of land on the water. He bombed the wall to find a room with a stairway in it. The stairs lead to a second level with a room containing 5 chests in it. In each chest was 20 rupees. Link then left the cave to come out on a plateau. On this plateau was a chest Link saw as he entered the cave. In the chest was a secret Seashell. Link then went to the cave and travel thru it to arrive on the other side of the plateau. Link continued east and climbed some steps to reach the next cave. Link went through the cave to come out on a ledge. Link went west and entered another cave. In this cave, Link walked over to some stairs and went down. On the lower level, Link climbed on a ledge and walked around it. He then used the Hook Shot to reach the other ledge and left. Link then bombed a closed cave and entered to find a Faerie Fountain. Link got healed there and continued to a cave to the north. He traveled through it and came out of a building on top of the ledge. To the west of this building was Eagle Tower. Link figured it had to be Eagle Tower with the giant Eagle on top of it. Link moved some rocks and put the key in the Key hole and entered Eagle Tower. On the first floor of the Tower, Link noticed a ledge circling the floor. Link thought that the ledges might contain something. Link went east to the corner of the floor. Link defeat two creatures in the corner room to find a key. He went north to a room with a stairway in it. Link climbed the stairs to head to the second floor. Link saw a chest surrounded by crystal blocks in the room. Link decided to go north from their. Link found a sphere in the room as well as a stone plaque. Link grabbed the sphere and pulled the lever to go to the western room. Link threw the sphere at an enemy in the room and hit the pillar. The pillar collapsed and missed the enemy. After this Link went north to a room with two Horseheads in it. Link threw the horse heads to find a chest with map in it. Link then made his way south to a room with another pillar in it. Link got the sphere again and threw it at the pillar. After that pillar fell, Link went south and hit a crystal switch and head north until he could go west, He entered a room with another pillar. He threw the sphere near the pillar and went back to a room he went thru. In it were the Three-of-a-kinds. He defeated them to find a chest with the compass. Link went down stairs and worked his way south to some stairs. He went up the stairs and went east. He entered the room and bombed the walls. He then went to south and encountered Hinox. After defeating Hinox, Link got a key and headed east until he reached keystone. He then climbed the steps and traveled to the chest he saw earlier. He jumped down to it to find the Mirror Shield. Link returned to the room north of Hinox and went north, He waited for the attack to stop and headed east. He threw the sphere at the pillar and then dropped the sphere down the hole. Link went after it, but couldn't find it. Link opened a chest that contained part of the stone slab earlier. The chest was near the stairs he climbed earlier. Link worked his way up to the sphere room again. On the slab, Link read these words: "The riddle is solved when the pillars fall!" Link figured out the riddle, it meant the pillars must fall all four of them. Link worked the sphere to the last room, by throwing it over low barriers. Link, while getting the sphere to the target room, jumped to the ledges, without the sphere to find in the chests containing a key and a secret seashell, Before Link reached the final pillar, he found a chest with 20 rupees just south of the pillar. With the fall of the last pillar, the tower floors changed, Link then made his way to the top floor. On the top floor, Link worked his way to the eastern edge. In the first room of the eastern side, he encountered the Grim Creeper. After killing all 6 of the creeper's bats the creeper ran away. Link then went north to the next room. Moving two blocks together revealed the chest containing the nightmare key. Link looker around the floor and in a room with two horseheads and a laser on a moving floor, Link found a chest containing 100 rupees. As Link made his way to the nightmare's lair, Link went outside to find grim creeper riding the Evil Eagle. Link hit the buzzard in the beak and stayed on the tower. After defeating the eagle, Grim Creeper said this: "My energy... gone..I...lost! But you will be lost too, if the Wind Fish wakes! Same as me...you...are...in...his...dream..." After this Link got a heart container and retrieved the Organ of Evening Calm. As it played the music and teleported Link outside, Link heard these words: "...OCARINA... The music of the Ocarina leads..." As Link left, he looked for the Rooster. He headed for the coop to find the chicken keeper had it. Link headed west from the coop to cross the bridges. On one, Link found Marin stranded, he got her off and she thanked him. After she left the owl appeared and told link this: "Hoot! That girl sang her song in front of the Egg! Her 'Ballad of the Wind Fish' is a song of awakening! Did she actually intend to wake the Wind Fish?! The next Sirens' Instrument is in the west. Play your melodies so unliving stones might hear! Show your courage! The Wind Fish waits for you! Hoot!" Link went west to a cave under a bush. He bombed a wall just as he went in to get the piece of heart he sensed earlier. He worked his way through the cave to find across a chasm was the exit to the western mountains. Dodging boulders he climbed the mountain. On top of one peak, Link found a chest with 50 rupees and under a rock he found the final Mad Batter's Lair. After getting more arrows, Link continued west. Link jumped down to find a cave. After he entered it with a bomb, he walk toward the Flame Fountain. Using his shield, he passed it. He left the cave via stairs and went west to Turtle Rock. After using the song of soul to wake it, Link defeat the turtle's head and entered Turtle Rock. Upon entering Turtle Rock, Link went north to a room with a winged demon in it. Link defeated the demon and went west. Link entered a room with three little snakes in it. Link defeated them and went north. Link met up with the Hinox again. Link defeated Hinox and headed west. He found a room with a large hole in it. Link pushed on the block with a glowing orb on it and filled the gap. As the hole closed up, a chest containing 20 rupees appeared. Link then went south to check the rooms in this area. In the first room he encountered, Link found a chest containing 50 rupees. Link then west to the next room and encountered Rolling Bones. After defeating Rolling Bones, Link went south to find a room with a chest. In the chest was a compass. Link then went to the room north of the lair of Rolling Bones. Link defeated the creatures in the room and found a key. Link then headed back to the room north of the entrance and went east. He continued east form the next room by pushing a hidden button under a vase to open a door, east until he found a chest containing a monster and a pit that was too large to pass. Link returned west to a room with a door to the south. He went south to a room with some monsters in it. He defeated the mimics to find a stairway. He went through the passage to come out in a room with a stone slab in it. Link moved a vase to push a button and went south from this room to encounter Smasher. After defeating this little pain, he went south to find a chest with a piece of the stone slab. He return to the slab to read these words: "Fill all the holes with the rock that rolls, this (+) is the key!" Link the went to the room west of Smasher. Link came out at the pit he saw earlier. He pushed the rock and filled in the gap to received a key. Link also bombed the wall to find a weak point. Link then returned to the room with fragment and followed the stairs to a passage. He came up in a room near the entrance and bombed the wall. He went south to find a chest that contained a map. Link then jumped the lava and went east near the southern wall. Link made a path over a lava pit to an area between to blocks to the north. He pushed the right one and went north to a key block. After getting by it, he went east. He continued east until he had to go north, In the room north of a stairway. Link noticed an arrow on the floor. He bombed the wall it was pointing at and went in that direction. He stopped when he hit a keystone. He then went back to the arrow room and went north to a room with weak floors. He defeated the monsters and got a key. He headed west to meet the Dodongo Snakes. Link saw a ledge in the room and thought about tossing the bombs from there. He ran west to find a room with the Nightmare's entrance on a island with a stairway on it. Link continued west to a room with a demon in it. Link defeated the demon and went south to a room with a statue in it. He shoot the statue with an arrow to get a key. He then went west to a room with chest. In the chest was a key. Link then got on the ledge and went south to a dark room. He saw he could not reach the lamps and went back to the room with the statue and went south to grab some items. He then went north to were the demon was and went through a door to the outside. On a ledge near the door Link came out was a Piece of Heart. He grabbed and got another heart of life. He went east and found a warp tile. He took it until he was in the Ukuku Praerie and went to the seashell mansion. There he got the Level 2 Sword, which when his hearts were full, shot an energy blast. He then returned to the warp tile at turtle rock. He went east and enter Turtle Rock right above the Snakes. He gave them a bomb snake and when they were gone he got a key. He then went west and north. To the north he saw a chest on a ledge. He hookshot to it an found 20 rupees. He followed the passage to the north to a stairway. Through a tunnel, Link came out in the room with the one way door. Link went west to the room north of where the huge pit. In that room was a crystal switch. Link hit and went to the arrow room. He went followed the path and doubled back to reach a ledge with a stairway on it. He entered it and came out near a chest. He went south to fight Blaino. He fought the bird by getting under him and dodging punches. He then went north to find the magic rod in the chest. Link then headed for the dark room he found earlier. On the map, Link saw it was north of the first chest he found. He used the magic rod to light the lamps and a chest appeared. In the chest, Link found a key. Link then went to the lava pit and made a path to the stairs on the ledge. He traveled through the passage, melting ice. To come out in the northwestern part of the dungeon. In the room west of were he came out was Cue Ball. He defeated Cue Ball as he did before and went north, He filled in the hole in this room and got the Nightmare's Key. Link went back to the room with the steps and went to a ledge that lead to the room to the east. He used the Hook Shot to reach a chest that contained 50 rupees. Link then headed to the room between the crystal switch and the lava pit. He climbed the stairs and used carefully the fire rod to reach the Nightmare's Lair. In the lair, Link met Hot Head. Link couldn't reach Hot Head because of the lava. Link decided to try the rod. It was useful in beating Hot Head. As Link beat Hot Head, the Nightmare said this: "C-C-CRACKLE! Why did you come here? If it weren't for you, nothing would have to change! You cannot wake the Wind Fish! Remember, you... too... are in... ...the dream..." With this Link got the last heart container and went north to get the Thunder Drum. Link was transported out and heard these words with the music: "...EGG.... The Egg on the mountain calls!" As Link left the Turtle Rock, he headed for the egg. As he climbed the mountain towards the egg. The owl met him and said this: "Hoooot! The Wind Fish sleeps long and dreamily in the Egg above... When you play the eight Siren Instruments in front of the Egg, he will awaken. This, my friend, is the only way for you to leave the island! Hoo!" Link went to the Egg and played Marin's song in front of the egg. All of the sudden the Instruments of the Siren started playing the song and the Egg opened. The owl flew back and said this: "The time has come... The Wind Fish awaits... Enter the Egg... Hoot! Hoot!" With that Link entered the egg. Link went and fell through a pit. In the maze underneath, Link followed the path in the Library book to another pit. He jumped in and came face to the Nightmare again, but combined into a powerful Shadow Nightmare. It first took on the form of a giant gel. Link used the powder on it until it change. It then turned into the form of Agahnim. Link used his sword to reflect the shots until it shed this shape. Then Link faced a Shadow of the Moldrom. Link slashed the tail until it transformed into Ganon. With no silver arrow, Link decide to confuse the shadow by charging it. Eventually the shadow changed into a Lanmola. Link used the Magic Rod to stop the charging shadow. But then, it transformed into Dethl, the master of the Nightmare's. Link heard, through stories that Dethl's eye was his weak spot. Using his arrows, he defeat Dethl and a stairway appeared. Link heard someone call him. He climbed the stair to see the owl again. The owl then said this: "Hoot! Young lad, I mean.. Link, the hero! You have defeated the Nightmares! You have proven your wisdom, courage and power!... ... ... ... As part of the Wind Fish's spirit, I am guardian of his dream world... But one day, the Nightmares entered the dream and began wreaking havoc. Then you, Link, came to rescue the island... I have always trusted in your courage to turn back the Nightmares. Thank you, Link... My work is done... The Wind Fish will wake soon. Good bye...Hoot!" With this, the owl spirit disappeared and Link meet the Wind Fish. The Wind Fish then said this: "... ... ... ... ... ... ... ... I AM THE WIND FISH... LONG HAS BEEN MY SLUMBER... IN MY DREAMS... AN EGG APPEARED AND WAS SURROUNDED BY AN ISLAND, WITH PEOPLE, ANIMALS, AN ENTIRE WORLD! ... ... ... ... BUT, VERILY, IT BE THE NATURE OF DREAMS TO END! WHEN I DOST AWAKEN, KOHOLINT WILL BE GONE... ONLY THE MEMORY OF THIS DREAM LAND WILL EXIST IN THE WAKING WORLD... SOMEDAY, THOU MAY RECALL THIS ISLAND... THAT MEMORY MUST BE THE REAL DREAM WORLD... ... ... ... ... COME LINK... LET US AWAKEN... TOGETHER!! PLAY THE EIGHT INSTRUMENTS! PLAY THE SONG OF AWAKENING!!" With this, Link played the song again. As the melody played, the island disappeared and Link was hit by a blast of water. Link awoke on the remain of his sea craft. As Link thought if this was just a trick of the mind, something blocked the sun. Link looked up and smiled. Flying above him was the Wind Fish, Link then knew that Koholint Island still existed. As he sailed home, he felt as he was being watched by an angel. Some people, after Link told them of the island of Koholint saw a Guardian Angel flying around Link. They swore that it looked just like the girl Link described as Marin. When they told Link this, all Link said was this, "Marin got her wish, she always wanted to fly." Some people even said that when he said this, there seem to be a tear in Link's eye. ------------------------------------------------------------------- Shell Searching on the Koholint Island. ------------------------------------------------------------------- Some of the puzzling facts of Koholint Island is the Secret Seashells from Seashell Mansion. It is said that the find of these treasures will receive a special sword to defeat the Nightmares. Recently, I came across a map of Koholint Island marked with the location of every Shell. It cost me 1000 rupees and got it from Tarin in Mabe Village (For those of you who try this, it is impossible to get 1000 rupees since the counter stops at 999 rupees. It is a joke.) But for those who need its help, it is free. Here is the locations of every secret seashell on Koholint island with hints to get them. Shell #1: Located in the bushes south of the shop. Just cut them with your sword. Shell #2: Located in Madam Meowmeow's doghouse. Just do some digging. Shell #3: Located in Tail Cave. Bomb the west wall of the room that only has a mini-moldrom in it. Shell #4: Located in the Mysterious Forest. Move the rock near the cleverly hidden in plain sight chest. Shell #5: Located south of the lone grave. Just dig in the figure eight grass area. Shell #6: Received in the Seashell Mansion if you have exactly 5 Secret Shells Shell #7: Located North of the Key Cavern. Dig at the center of the cross Shell #8: Located near Owl statue on top of plateau. Dig in the ground in front of it. Shell #9: Located in Ukuku Prariae, south of Mansion. Lift a lone Rock to find it. Shell #10: Located East of Seashell Mansion. Cut down some bushes. Shell #11: Received in the Seashell Mansion if you have exactly 10 Secret Shells Shell #12: Located under a bush near the statue of Martha Shell #13: Located in a chest under Richard's Villa. Shell #14: South of Mabe Village, West of Tail Cave. Ram a tree to get this one. Shell #15: North of Signpost Maze. Ram Tree next to Phone Booth. Shell #16: On Island in Martha's Bay. Dig near an owl Statue Shell #17: In Southeast of Yarna Desert. Lift a rock to find it. Shell #18: In the area of the South Face Shrine. Under an Armos Statue is the location. Shell #19: Swim to a lone island east of Key Cavern. It has a bush on it to be moved from the north. Shell #20: On a little island south of Martha's Bay with a lone bush on it. Shell #21: In the ghost's house. It is under a vase. The house is by the bay. Shell #22: On a peak of Tal Tal Mountains, Lift a rock to find it. Shell #23: Just southwest of the Eagle Tower is a lone chest on a peak. It is in that chest. Shell #24: There is an unreachable island on the rapids ride with steps on it. Go to the Northwestern steps in the Face Shrine and climb them to the chest on this island. You have found the shell. Shell #25: Located in a cave outside Konolit Castle, this shell can only be reached with the Flying Rooster. Get it before defeating Evil Eagle. Shell #26: Located in the Eagle Tower. Fall through a pit on the western edge of Hinox's room to get to the ledge with the chest on it. In this chest is the last secret shell. On this map, I also noticed a ranking system for shell finders. Finding 20 shells-A Beginner Finding 21 shells-A Novice Finding 22 shells-An Average Treasure Seeker Finding 23 shells-A Very Good Treasure Hunter Finding 24 shells-A Terrific Treasure Seeker Finding 25 shells-An Excellent Treasure Hunter Finding 26 shells-An Expert Treasure Hunter E-mail me and tell me how you rate. ------------------------------------------------------------------- Lost Love.. ------------------------------------------------------------------- It is common knowledge that Marin fell in love with Link when he came to the island. What she did not know was that the Windfish transferred her love for Link into Pieces of Heart Containers. The Windfish then hid the location in Marin's Chest of Drawers. After Marin had brought Link to her home, she discovered the paper and decided to get rid of it. When she finally reached the shore to get rid of the paper, the owl came to her and said these words: "If you destroy that paper, Link shall never survive. His life will be lost to you. If you really love him, you will do what is right." The owl flew off and Marin thought of what the owl said. She then ran home and put the paper on Link's shield. This is what the paper said: "Finding the pieces of heart will continue life. Life is hidden in 12 parts of the island, either in sight or hidden. This location is in the words below. 1) The well in Mabe Village. Jump in. 2) The Fishing Pond in the Village. Catch the Lunker near the edge. 3) In the Mysterious Forest, on a island surrounded by holes. Jump to it. 4) In a tunnel in the Mysterious Forest, Lift the skulls to reach it. 5) In a hidden cave in Ukuku Praerie. Bomb it open, dash some stones and bomb a wall. 6) Under the sinking sands in the Yarna desert. Bomb the north wall. 7) In the moat around Koholint Castle. Dive near the cave in on the south shore. 8) In the cave east of the Angler's Tunnel. Dive in the water to find the Piece of Heart. 9) In a cave just outside the village, open it up and bomb a rock in the cave. Then hookshot to get to the piece of heart. 10) There is a cave under a tombstone. Bomb the rocks and use the hookshot to reach the piece of heart. 11) Bomb the south wall in the cave to find the piece of heart in Tal Tal Mountains. 12) Outside the one door of Turtle Rock is the last Piece of Heart. ------------------------------------------------------------------- Trade Game. ------------------------------------------------------------------- It was once found out that one of the best ways to get something on the island is by trading. Link found this to be true when he got the magnifying Lens. He still laughed when it started out as a Yoshi Doll. Link knew that the Quadruplets' lithe sibling wanted one. Link gave it to the child and got a ribbon in return. He then gave the ribbon to a pup that wanted it. For this he got a can of Dog Food. Link remembered that Sale wanted some Canned Food. Link gave the food to Sale and got some Bananas. He later gave the Bananas to the monkey and it built him a bridge. The monkey left a stick behind that Link took. On his travels, Link found Tarin on his travels and gave the stick to him. Tarin used to stick to knock down the Honeycomb. Link took it to Chef Bear to receive a Pineapple. In Tal Tal Heights, Link meet Paphal and gave him the Pineapple for a Hibiscus in return. He gave the Hibiscus to Ms. Goat to get a letter to take to Mr. Write. Upon the letter's delivery, Link got a broom. Link gave the broom to Grandma Ulrira and got a fishhook. Link then went to a bridge and dive under it to meet the fisherman. He gave the Fishhook to the man and got the Necklace of Martha. He returned the Necklace and got a Scale from Martha. Link then put the scale on the statue to enter the cave with the Lens.