Date: 09 Feb 1993 02:11:09 -0600 (CST) From: JONATHAN FILTER <2186FILTERJ@vmsf.csd.mu.edu> Subject: Quid pro Quo To: wsbusr1@urc.tue.nl Mr. Wayers, Thank you very much for sending me the Great Net Spellbook and Prayerbook. In return I have a spell that may be added to your list. I don't THINK that there is one like it on there already. I would suggest 7th or 8th level for this spell. TARGET (Alteration, Invocation/Evocation) Range: must be in sight of the castor Components: V,S,M Duration: Special Casting Time: 3 Area of Effect: Special Saving Throw: None This spell is of short time duration because it is cast in tangent with any other spell that the wizard has memorized. The TARGET is cast first; as you can see, the spell takes 3 segments or 18 seconds to cast. During this time the wizard must take the material component of the spell (an ordinary arrow) and point it at one or more persons or items. The maximum number of persons/items that may be pointed to is limited to the castor's DEX*2. (This would allow a "normal" person to point at 4 persons/items every 3 seconds.) For each item pointed to, the castor takes 1 hit point of damage. At the end of the 3rd segment, the arrow disappears and each person/item pointed to begins to glow as though enchanted with FAERIE FIRE. At this point, anti-magic and magic resistance is checked (with magic resistance at half normal). Anyone left glowing at this point is very vulnerable. Now the wizard casts any spell that can be cast on or cast at someone/something else (in the same round). Upon completing the spell, everyone/everything which is glowing receives the effect of the spell. The castor also takes the level of the second spell in hit points of damage. The targets get to make their saving throws (if allowed) at this point. If the second spell had a "touch" range, the targets may add their DEX bonus to their saving throw (if no save was granted on a "touch" range spell, the targets get one vs. magic with a save indicating only half of the spell effects worked). Range 0 spells are not able to be cast in conjunction with TARGET. The advantages of this spell are obvious. For example, in the first round of an attack where the party is hopelessly overwhelmed, a mage may be able to cast TARGET and give his entire party IMPROVED INVISIBILITY (4th level -- lets you attack and remain invisible) thus allowing escape or a shift in the balance of the fight. A second example: there are 2 blue dragons bearing down on the party. They are flying close enough that 1 fireball could encompass both, but the castor does not believe 1 fireball will do it. So he TARGETs them both and each is crisped by 2 fireballs (1 centered on each). -Jon Filter