Date: Tue, 9 Nov 1993 16:00:56 -0500 (EST) From: "J.D. Falk" Subject: AD&D: new spell (fwd) To: wsbusr1@urc.tue.nl Here's a new spell a friend of mine, BEL004@acad.drake.edu, designed. ============ Wizard Spell (8th Level) Kelennor's Flesh To Ash (Alteration/Necromancy) Range: 10 yds/level Components: V,S,M Duration: 1 turn Casting Time: 7 Area of Effect: 1 creature Saving Throw: Special This spell slowly incinerates a victim from the feet up turning him/her into a pile of ash (imagine a cigarette). Once successfully started, the spell cannot be stopped short of the use of a wish. A bright red-orange ember slowly works its way up from the feet to the head converting all flesh into ash. It is a very slow and excruciatingly painful process. The victim is kept alive until the ember reaches the level of the brain (to extend the torture to its maximum). Any fire-resistance or successful save vs death will prevent the conversion to ash, but the ember still progresses its way up as normal inflicting 2d12 damage and renders the victim immobile for 1 turn due to the intense pain. To date, there has been found no reverse spell to counter the effects of a conversion to ash. Spell components include one 75gp or more black smokey quartz (used up in the spell) and a strand of webbing from a gargantuan spider soaked in its venom (not used up). This spell was created by a drow vampyre (W19/F9) named Kelennor. Ironically, legend claims the first victim of this spell was the vampyre that changed Kelennor into his undead state.