Date: Tue, 13 Apr 1993 17:45:27 -0600 From: Sol Sukut Subject: New spells Here are a few new spells for everyone use at your own risk: TANACH'S TIMELY COMPONENT Level: 3 Components: V,S,M Range: 0 Casting Time: 1 turn Duration: Perminent Save: N/A Area of Effect: Caster Explaination: This spell is useful for creating a component when away from a guild or supply point. The spell is cast as the MU names the desired component. If the component is monetary, such as jewelry or powdered gems, 2x the dollar amount required must be held in the MU's hands during casting. i.e.: 500 gp worth of powdered ruby requires 1000 gp or 1000 gp worth of gems/jewelry. The desired component will appear at the end of the casting. Note: The component will NOT appear in a containment vessle if one is required. The MU must hold this in hand also and the component will then appear in the held vessle. HOBAR'S NASTY SHARDS Level: 3 Components: V,S,M Range: 6"+1"/level Casting Time: 5 seg Duration: Instantaneous Save: 1/2 dam Area of Effect: 1 target/3 levels Damage: 10d4/target Explaination: Hobar created this spell for use on creatures immune to fire and cold. Upon utterance of this spell, metal shards fly from the casters fingertips to the target doing 10d4 points of damage. An additional target may be selected for every 3 levels of experience the caster has. Therefore a 10th level MU can hit 3 targets. The target may save for 1/2 damage. Material components are a porcupine quill and a piece of lodestone. The quills are destroyed during casting, however, the lodestone remains intact. HOBAR'S HORRIBLE BLADES Level: 6 Components: V,S,M Range: 6"+1"/level Casting Time: 5 seg Duration: Instantaneous Save: 1/2 dam Area of Effect: 1 target/ 4 levels Dam: 10d8/target Explaination: Hobar made a few minor adjustments to a previous spell and also gained a few levels before designing this improved version of NASTY SHARDS. The description is the same, however, the shards are larger and tend to resemble daggers. A 17th level MU would be able to hit 4 targets. Material components are a silver dagger and piece of lodestone. The dagger is destroyed during the casting, however, the lodestone remains intact. HOBAR'S MASS-MOVER Level: 9 Componenets: V Range: Touch Casting Time: 1 seg Duration: Instantaneous Save: Special Area of Effect: 1 person/3 levels Dam: N/A Explaination: This spell is a replica of teleport, with respect to the possibility of 'porting into the ground, buildings and other errors. All persons must hold or stack hands with the spellcaster to be affected. Unwilling participants may save vs spell to be left behind. Everyone else will be teleported to a location choosen by the spellcaster. Hope you enjoy these, I've got a few more I might post later: WAIL OF THE BANSHEE (OUCH), BLACKLOCH'S MAGE MERGE, AND SANGARS WOODEN TOMB. TRAIN, DM sds7966@silver.sdsmt.edu "And the number of the counting shall be three, five is right out..."