Subject: Elvish Rings and the Silmarils Gandalf, I found some information in The Silmarillion, and when I discovered this, it seemed too good to be true. Not only does it provide information about why Delan and Arvis are going after these rings, but the silmarils powering the 3 Elvish rings of power also makes sense. There are 3 silmarils (and 3 rings, each silmaril can power each ring). Two were cast in the sea, and one in a volcano, however, it was mentioned in the beginning that the silmarils harnessed the power of the two trees in Valinor and were stronger than adamant, thus they were undestructable. One of the silmarils is believed by the elves to be a star in the sky raised from the sea by the Valar (ways to get past this include the silmaril actually being on a floating island, providing the power needed to keep the island floating, or so forth shining from above). One remained in the sea, and one was cast into a volcano, so, it would be in the ground, maybe in a cave guarded by something. I found that since there were 3 rings and 3 silmarils, that it would make sense that each silmaril can power each ring, a silmaril of wind (in the sky), silmaril of water (in the sea), and a silmaril of fire (in the volcano). Each ring can be powered by its respective silmaril (Tolkien's descriptions of the silmarils are very sketchy, so there's nothing to say we couldn't do something like this) and be reactivated in the exact spot it was forged. Maybe when you get close to the ring's natural environment, it starts to resonate. Once you have the ring and the silmaril, energy can shoot out of the silmaril or something, reactivating the ring. Once all three rings are activated, they start to react with each other and an arc of energy pierces the sky revealing something, such as Melkor's (Morgoth's) final residence if you decide he should be the final bad guy, but I'm not completely sure as to what should be done. The three rings are in the undying lands and further west, and the silmarils are somewhere in middle earth based upon the information given in both The Silmarillion and in LOTR. This basic information can provide a reasonable quest to complete in the long term going from the end of chapter 3 and beginning of chapter 4, all the way to the end. On the way, you can get information which provides a piece to the puzzle, because in chapter 3, you're not going to even know that the Kievs ring is one of the 3 elvish rings of power. We're going to have to come up with a reasonable way to figure out who gave up the rings to their current owners/places and how each ring got where. But, I believe that this idea works out immensely well and provides a whole background for all the chapters, thus we won't ever have to be without something to work upon. My idea is to find the three rings first, and the silmarils last, since the silmarils are far older than the rings, plus the silmarils are presumed to not exist anymore, lost in legend over the thousands of years. This doesn't mean that we can't have other chapters not involving the rings, in fact, the beginning chapters involve ending the war between Katwana and Bern, trying to stop Arvis, Delan (possibly Selaria) from executing their evil plans, and finding the planter of the white tree (no common name as of yet, Tirolas is his Elvish name). At each point, especially the final two sections is where you'll find out about the rings, silmarils, white trees, and how they all link together in the most basic way. You won't find out probably of the whole relationship until half-way into the game or possibly even further where you finally realize that there's a race to rediscover the silmarils and rings between you and Morgoth's armies. Morgoth wants the rings to act as Dark Lord once again (Melkor was the first dark lord before Sauron), and finally put all of middle earth and beyond under his domain unchallenged. You need to find the rings and silmarils to find Morgoth. If you lose, all of Arda is doomed, if you win, you have a chance to free Arda from this doom. -Interesting final notes- The silmarils weren't mentioned to be destroyed at all and Melkor was merely cast into the void. One person, a guard so to speak, was to guard Arda from Melkor should he ever return from the void, but, all things can change, and I think it would be better to have Morgoth arise again than have either Eru or someone higher than him (there is no higher mentioned) turn evil. Morgoth had an immense amount of power, more so than even Manwe, and it took all the Valar cooperating to overcome his evil the first time around, so Morgoth would make an interesting and suitable final boss to WindsMARE, moreso than any other person I can think of. Sauron, although evil, had at one point tried to appeal to the Valar for forgiveness and he promised his loyalty to them after being captured when Morgoth was cast into the void. They turned him down, however, and so having no other alternative, he created the rings of power and continued his evil doings when he was freed. So, Sauron, defeated for the final time once again, could be one of the 7 wise men since after appealing to the Valar once again, they examined their first course and realized the damage Sauron could cause if he arised again no matter how unlikely. Sauron's mission could be to find out the cause of the evil and we should probably come up with a different name for him. He could say something like, "Sauron, that's a name I haven't gone by for a long time now..." and explain what happened after the One Ring was destroyed in doom, he could even have one of the 3 elvish rings. The evil coming could be blamed on Sauron by all the people in the mid chapters, so much so, that when you first see him, you almost strike him down because of the simliarities to the style during the War of the Ring. But since it's Morgoth and not Sauron, the styles would be similar since Sauron studied his old master and copied his style, and Sauron could even mention this to you near the end, that this could be his former master arising once again into power and that the whole world could be destroyed in the war that would result. Anyway, this is all adaptable and there is so much that could be done with these ideas. I feel that these ideas work, and that it would be a good background for winds no matter how long it is in the end since the rings and silmarils can be spaced out as much as you want. -Zythis